The Conventional and Refocusing Paradigms posit very different underlying realities; they explain the experience of living in and interacting with the world in very different ways. The Conventional Paradigm posits that the physical world really is as we experience it, made up of physical stuff with mass and density that responds to forces of various kinds in measurable and predictable ways. It explains my experience as being sourced in the external events I encounter and objects and forces I engage with during those events. If I find myself unable to move when Bob is holding me in place, or feel pain when he is twisting my arm, the Conventional Paradigm tells me that that is because of the physical characteristics of Bob, of me, and of our physical interaction.
The Refocusing Paradigm, on the other hand, suggests that our experience of physical events is at least partly illusory, created not by the physical causation to which we normally attribute it, but by automatic unconscious habits that create the illusion of that physical causation, in the same way that the programming rules in a video game create the illusion of physical causation within the game. At first glance, this sounds absurd, because the Conventional Paradigm seems so strongly validated by both personal experience and societal consensus. But if we look more carefully, cracks begin to emerge in the supporting evidence; it is not as rock-solid as it first seemed. Refocusing is a way of exploring those cracks, and the Refocusing Paradigm, as I am striving to articulate it, provides one plausible explanation. Continue reading Acting by Activating Impulses